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Tree-like distribution problem (geometry, etc.)

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MessagePosté le: Ven 29 Juin - 10:21 (2018)    Sujet du message: Tree-like distribution problem (geometry, etc.) Répondre en citant


I ask if anyone can think of a more appropriate forum. Apart from the fact that the problem is very specific, I also don't intend to write the solution in PB, but in JavaScript. However, I can't just go onto some random JavaScript forum and ask about something like this - people expect syntax questions on such forums. This might be a problem for mathematicians - I don't know.The problem is, I have a bunch of rectangles (about 50 in total) which represent linear chains of events, and I need to distribute these rectangles around a (limitless) 2D plane in the most optimal way. The rectangles are all of the same width, but of different heights. Furthermore, the chains of rectangles are occasionally inter-linked. There might be a "junction" rectangle which is linked to three, four, even five other rectangles. This is what has me completely stumped: how to distribute all of the rectangles such that the linkages are concentrated geographically, and don't sprawl all over the canvas? In other words: how to keep it tidy, and elegant?Here is a mock-up of how the end result should look. The only difference is that the rectangles' heights will vary slightly. Note that there is a right-ward "drift", because the rectangles are prequels/sequels of each other.

Please help.

I didn't find the right solution from the Internet.

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MessagePosté le: Ven 29 Juin - 10:21 (2018)    Sujet du message: Publicité

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